Internet service providers report a huge increase in data traffic, which is to be expected. After all, the majority of classes are either cancelled or moved to online platforms and most businesses employees are working from home. However, self isolation is not just about working or learning, as cloud gaming services are also reporting an increase in traffic.
More and more people choose to stay indoors or are forced to do so due to the ongoing health crisis. Naturally, when there is more time spent at home, there is more gaming to do. So, the spike of interest also affected cloud gaming.
Forbes Russia has published an article in which Egor Gurjev, the CEO of Playkey, explains the reason why cloud gaming has recently become so attractive for investors. Large companies are ready to invest big money despite certain issues and imperfections that still exist.
A survey conducted among developers who visited GDC found out that only mere 10% of those companies are working on games for the next generation consoles.
In the UK local ISP British Telecom collaborates with Google and offers a free Stadia Premiere Edition bundle with their high speed fibre connection plans. The bundle includes three months of Stadia Pro subscription.
According to game-market analytics agency Niko Partners, Cloud Gaming market will be generating $3 billion by 2023. The audience of cloud gaming services is predicted to reach 60 million people.
According to the results, out of 3165 respondents from the UK 62% would rather opt for physical, tangible products instead of cloud gaming solutions.