Warner Bros. Interactive Entertainment, XBOX Game Studios, Codemasters and Klei Entertainment are pulling their games from GeForce Now. Games from the mentioned publishers will not be available after the 24th of April.
It looks like every single week it gets worse for NVIDIA’s GeForce Now. This week 2K Games pulled their games from the service. They did it for the same reason many other publishers did, issues with licensing and royalties.
In case you’re still confused about the reason why developers and publishers keep pulling their games from the cloud service, here is a quick yet detailed explanation.
Activision Blizzard recently pulled their games from GeForce Now library and now yet another publisher follows the concerning trend. This time, Bethesda has decided to take practically all their games from the service.
Vadim Andreev VP Gaming Strategy at Playkey shares his expert opinion on the situation regarding Activision Blizzard games being pulled from GeForce Now.
Last week NVIDIA announced that their service GeForce Now will no longer run games by Activision Blizzard. The reaction also applies to GeForce now partners such as Russian GFN.ru.
The rumor that we have published previously did in fact turn out to be true. NVIDIA has officially changed their pricing and now there are two subscription types to choose from: Free and Founders.
Reently CIS has moved on from free GeForce Now Beta and now the rest of the world might get a paid tier of the GFN as well. According to VideoCardz.com the upcoming GeForce Now premium plan will cost $5 per month.
We already knew about NVIDIA’s plans to start selling new Shield TV Pro a couple of weeks before the release. However, NVIDIA still managed to surprise us as they released two versions of the said device.
NVIDIA EGX Edge Supercomputing Platform is the platform that combines software capabilities of NVIDIA CUDA-X and hardware power of NVIDIA’s servers. Essentially, this enables companies to host cloud services with the support for such technologies as Artificial Intelligence, Internet of Things, 5G and AR/VR, as well as cloud gaming.