Business Insider reporters have interviewed several indie developers about their opinion on Stadia. Looks like we finally know why Stadia struggles to bring more games to the platform.
Forbes Russia has published an article in which Egor Gurjev, the CEO of Playkey, explains the reason why cloud gaming has recently become so attractive for investors. Large companies are ready to invest big money despite certain issues and imperfections that still exist.
Vadim Andreev VP Gaming Strategy at Playkey shares his expert opinion on the situation regarding Activision Blizzard games being pulled from GeForce Now.
Gamespot has published a list of possible obstacles, that bottleneck the introduction and development of cloud gaming to the video game market. Here is a short gist of what is mentioned in the article.
An article with the aforementioned title has been published by Playkey in their corporate blog on Spark.ru. One of the key ideas is that cloud gaming along with other subscription based services will be the main source of income for mobile carriers.
Financial results of Q1 of 2020 from Electronic Arts have been published. Here’s what the CEO of the company, Andrew Willson, has to say about cloud gaming.
According to the results, out of 3165 respondents from the UK 62% would rather opt for physical, tangible products instead of cloud gaming solutions.